# Builder

open class Builder

## Constructors

Builder
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constructor(appId: String, appVersion: String)
Set the required parameters for the Gamebase SDK initialization.

## Functions

build
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open fun build(): GamebaseConfiguration
enableBanPopup
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open fun enableBanPopup(enable: Boolean): GamebaseConfiguration.Builder
enableGPGSSignInCheck
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open fun enableGPGSSignInCheck(enable: Boolean): GamebaseConfiguration.Builder
When the Gamebase SDK is initialized, it will attempt to sign-in to GPGS.
enableLaunchingStatusPopup
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open fun enableLaunchingStatusPopup(enable: Boolean): GamebaseConfiguration.Builder
enablePopup
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open fun enablePopup(enable: Boolean): GamebaseConfiguration.Builder
setDisplayLanguageCode
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open fun setDisplayLanguageCode(displayLanguage: String): GamebaseConfiguration.Builder
setPushType
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open fun setPushType(pushType: String): GamebaseConfiguration.Builder
Set the type of push.
setStoreCode
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open fun setStoreCode(storeCode: String): GamebaseConfiguration.Builder
Set store code.
setZoneType
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open fun setZoneType(zoneType: String): GamebaseConfiguration.Builder
API for the test application.