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Gamebase SDK for Unity 2.71.1
Toast Gamebase Platform
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The Network class indicates Network status. More...

Static Public Member Functions | |
| static GamebaseNetworkType | GetNetworkType () |
| Reports the type of network. | |
| static string | GetNetworkTypeName () |
| Return a human-readable name describe the type of the network, for example "WIFI" or "MOBILE". | |
| static bool | IsConnected () |
| Indicates whether network connectivity exists and it is possible to establish connections and pass data. | |
| static void | IsConnected (GamebaseCallback.DataDelegate< bool > callback) |
| Indicates whether network connectivity exists and it is possible to establish connections and pass data. | |
The Network class indicates Network status.