Gamebase SDK for Unity 2.71.0
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◆ IsSuccess()

static bool IsSuccess ( GamebaseError  error)
static

Return true if the GamebaseException object is null or the error code is zero.

Since
Added 1.4.0.
Parameters
errorThe exception that occurred.
Returns
True if success, false if not.

Example Usage :

public void IsSuccessSample()
{
Gamebase.Logout((error) =>
{
if (Gamebase.IsSuccess(error) == true)
{
Debug.Log("Logout succeeded.");
}
else
{
Debug.Log(string.Format("Logout failed. error is {0}", error));
}
});
}
static void Logout(GamebaseCallback.ErrorDelegate callback)
Try to log out from logged-in IdP.
Definition: Gamebase.cs:961
static bool IsSuccess(GamebaseError error)
Return true if the GamebaseException object is null or the error code is zero.
Definition: Gamebase.cs:57
The Gamebase class is core of Gamebase service.
Definition: Gamebase.cs:11