Indicates whether network connectivity exists and it is possible to establish connections and pass data.
public void IsConnectedSample()
{
Debug.Log(string.Format("isConnected:{0}", isConnected));
}
static bool IsConnected()
Indicates whether network connectivity exists and it is possible to establish connections and pass da...
Definition Gamebase.cs:3092
The Network class indicates Network status.
Definition Gamebase.cs:3031
The Gamebase class is core of Gamebase service.
Definition Gamebase.cs:11