You can be notified of the result of the log transfer through this listener.
public class LoggerListener : GamebaseCallback.
Logger.ILoggerListener
{
public void OnError(GamebaseResponse.Logger.LogEntry log, string errorMessage)
{
}
public void OnFilter(GamebaseResponse.Logger.LogEntry log, GamebaseResponse.Logger.LogFilter filter)
{
}
public void OnSave(GamebaseResponse.Logger.LogEntry log)
{
}
public void OnSuccess(GamebaseResponse.Logger.LogEntry log)
{
}
} <br>
public void SetLoggerListenerSample()
{
LoggerListener listener = new LoggerListener();
Gamebase.Logger.SetLoggerListener(listener);
}
Send a log to Log & Crash Server.
Definition Gamebase.cs:3178