Gamebase SDK for Unity  2.3.0
Toast Gamebase Platform

◆ IsConnected() [1/2]

static bool IsConnected ( )
static

Indicates whether network connectivity exists and it is possible to establish connections and pass data.

(Platforms other than WebGL)

Since
Added 1.4.0.
Returns
"true" if network connectivity exists, "false" otherwise.

Example Usage :

public void IsConnected()
{
bool isConnected = Gamebase.Network.IsConnected();
}