Gamebase SDK for Unity
2.3.0
Toast Gamebase Platform
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The Network class indicates Network status. More...
Static Public Member Functions | |
static GamebaseNetworkType | GetNetworkType () |
Reports the type of network to which the info in this NetworkInfo pertains. More... | |
static string | GetNetworkTypeName () |
Return a human-readable name describe the type of the network, for example "WIFI" or "MOBILE". More... | |
static bool | IsConnected () |
Indicates whether network connectivity exists and it is possible to establish connections and pass data. More... | |
static void | IsConnected (GamebaseCallback.DataDelegate< bool > callback) |
Indicates whether network connectivity exists and it is possible to establish connections and pass data. More... | |