Gamebase SDK for Unity  2.0.0
Toast Gamebase Platform

◆ RequestTransfer()

static void RequestTransfer ( string  transferKey,
GamebaseCallback.GamebaseDelegate< GamebaseResponse.Auth.AuthToken >  callback 
)
static

This method transfer the guest account to other device.

If result is success, the guest account can be logged in to new device and logged out from old device.

Since
Added 1.9.0.
Parameters
transferKeyTransferKey received from old device.
callbackcompletion Handler that include guest login informations and errors.

Example Usage :

public void RequestTransfer(string transferKey)
{
Gamebase.RequestTransfer(transferKey, (authToken, error) =>
{
<br> if (true == Gamebase.IsSuccess(error))
{
string userId = authToken.member.userId;
Debug.Log(string.Format("RequestTransfer succeeded. Gamebase userId is {0}", userId));
}
else
{
Debug.Log(string.Format("RequestTransfer failed. error is {0}", error));
}
});
}