Gamebase SDK for Unity  1.8.0
Toast Gamebase Platform

◆ AddMapping() [3/3]

static void AddMapping ( Dictionary< string, object >  credentialInfo,
GamebaseCallback.GamebaseDelegate< GamebaseResponse.Auth.AuthToken >  callback 
)
static

Mapping the currently authenticated user identifier of Gamebase with the credential of external authentication provider.

Since
Added 1.4.0.
Parameters
credentialInfoThe credentialInfo which is credential of authentication provider.
callbackMapping result callback, returns the authentication token as a result of mapping.

Example Usage :

public void AddMapping(Dictionary<string, object> credentialInfo)
{
Gamebase.AddMapping(credentialInfo, (authToken, error) =>
{
if (Gamebase.IsSuccess(error))
{
Debug.Log("AddMapping succeeded.");
}
else
{
Debug.Log(string.Format("AddMapping failed. error is {0}", error));
}
});
}