Gamebase SDK for Unity  1.5.0
Toast Gamebase Platform

◆ Login() [1/3]

static void Login ( string  providerName,
GamebaseCallback.GamebaseDelegate< GamebaseResponse.Auth.AuthToken >  callback 
)
static

Logs the user in with the external authentication provider.

Since
Added 1.4.0.
Parameters
providerNameThe provider name witch is authentication provider.
callbackLogin result callback, returns the authentication token as a result of login.

Example Usage :

public void Login(string providerName)
{
Gamebase.Login(providerName, (authToken, error) =>
{
if (Gamebase.IsSuccess(error))
{
string userId = authToken.member.userId;
Debug.Log(string.Format("Login succeeded. Gamebase userId is {0}", userId));
}
else
{
Debug.Log(string.Format("Login failed. error is {0}", error));
}
});
}