Gamebase SDK for Unity  1.14.2
Toast Gamebase Platform

◆ RequestItemListAtIAPConsole()

static void RequestItemListAtIAPConsole ( GamebaseCallback.GamebaseDelegate< List< GamebaseResponse.Purchase.PurchasableItem >>  callback)
static

Request a item list which is purchasable.

This list has items which are only registered in ToastCloud IAP Console, not Market(Google, TStore)

Since
Added 1.4.0.
Parameters
callbackCallback pass to API result.

Example Usage :

{
Gamebase.Purchase.RequestItemListAtIAPConsole((purchasableItemList, error) =>
{
if (Gamebase.IsSuccess(error))
{
Debug.Log("RequestItemListAtIAPConsole succeeded");
foreach (GamebaseResponse.Purchase.PurchasableItem purchasableItem in purchasableItemList)
{
Debug.Log("itemSeq : " + purchasableItem.itemSeq);
Debug.Log("price : " + purchasableItem.price);
Debug.Log("currency : " + purchasableItem.currency);
Debug.Log("itemName : " + purchasableItem.itemName);
Debug.Log("marketItemId : " + purchasableItem.marketItemId);
}
}
else
{
Debug.Log(string.Format("RequestItemListAtIAPConsole failed. error is {0}", error));
}
});
}