Gamebase SDK for Unity
1.10.0
Toast Gamebase Platform
◆
AddUpdateStatusListener()
static void AddUpdateStatusListener
(
GamebaseCallback.DataDelegate< GamebaseResponse.Launching.LaunchingStatus >
callback
)
static
Add a callback to be invoked when launching status is changed.
Since
Added 1.4.0.
Deprecated:
As of release 1.8.0, use Gamebase.AddObserver(observer) method instead.
Parameters
callback
The callback that will run.
Example Usage :
public
void
AddUpdateStatusListener
()
{
Gamebase.Launching.AddUpdateStatusListener((launchingStatus) =>
{
Debug.Log(
string
.Format(
"AddUpdateStatusListener launchingStatus code : {0}"
, launchingStatus.code.ToString()));
Debug.Log(
string
.Format(
"AddUpdateStatusListener launchingStatus message : {0}"
, launchingStatus.message));
});
}
Toast
Gamebase
Gamebase
Launching
Generated by
1.8.14