Gamebase SDK for Unity
1.10.0
Toast Gamebase Platform
◆
RemoveOnChangedStatusListener()
static bool RemoveOnChangedStatusListener
(
GamebaseCallback.DataDelegate< GamebaseNetworkType >
callback
)
static
Remove callbacks added by AddOnChangedStatusListener method.
Since
Added 1.4.0.
Deprecated:
As of release 1.8.0, use Gamebase.RemoveObserver(observer) method instead.
Parameters
callback
The callback to be removed.
Returns
"true "if callback unregistration succeeded, "false" otherwise
Example Usage :
public
void
RemoveOnChangedStatusListener
()
{
bool
isSuccess = Gamebase.Network.RemoveOnChangedStatusListener(OnChangeNetwork);
}
public
void
OnChangeNetwork(GamebaseNetworkType type)
{
Debug.Log(
string
.Format(
"OnChangeNetwork GamebaseNetworkType : {0}"
, type.ToString()));
}
Toast
Gamebase
Gamebase
Network
Generated by
1.8.14