Gamebase SDK for Unity
1.1.5
Toast Gamebase Platform
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The Launching class contains several informations that is received from the server after application is successfully launched. More...
Static Public Member Functions | |
static void | AddUpdateStatusListener (GamebaseCallback.DataDelegate< GamebaseResponse.Launching.LaunchingStatus > callback) |
When launching status is changed, this callback is called. More... | |
static void | RemoveUpdateStatusListener (GamebaseCallback.DataDelegate< GamebaseResponse.Launching.LaunchingStatus > callback) |
Callback which would be removed. More... | |
static GamebaseResponse.Launching.LaunchingInfo | GetLaunchingInformations () |
All Launching Information from the server. More... | |
static int | GetLaunchingStatus () |
Launching Status which indicates whether the application is playable or not. More... | |
The Launching class contains several informations that is received from the server after application is successfully launched.