Gamebase SDK for Unity  1.1.5
Toast Gamebase Platform

◆ AddMapping() [1/2]

static void AddMapping ( string  providerName,
GamebaseCallback.GamebaseDelegate< GamebaseResponse.Auth.AuthToken >  callback 
)
static

If you have logged in with an IDP Type.

You can map with the other ID Providers, excluding Logged in IDP type. Mapping IDPs are just mapped to Gamebase UserID.ID Provider type what mapped to UserID only can be removed from mapped UserID. Warning : Logged in ID Provider type cannot be removed from UserID. Warning : You can call addMapping after logged in.

Parameters
providerNameProvider name
callbackCallback. delegate(GamebaseResponse.Auth.AuthToken data, GamebaseError error)

This sample shows how to call the Gamebase.AddMapping method.

public void AddMapping(string providerName)
{
Gamebase.AddMapping(providerName, (authToken, error) =>
{
if (Gamebase.IsSuccess(error))
{
Debug.Log("AddMapping succeeded.");
}
else
{
Debug.Log(string.Format("AddMapping failed. error is {0}", error));
}
});
}