Gamebase SDK for Unity  1.1.5
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Gamebase.Launching Class Reference

The Launching class contains several informations that is received from the server after application is successfully launched. More...

Collaboration diagram for Gamebase.Launching:
Collaboration graph

Static Public Member Functions

static void AddUpdateStatusListener (GamebaseCallback.DataDelegate< GamebaseResponse.Launching.LaunchingStatus > callback)
 When launching status is changed, this callback is called. More...
 
static void RemoveUpdateStatusListener (GamebaseCallback.DataDelegate< GamebaseResponse.Launching.LaunchingStatus > callback)
 Callback which would be removed. More...
 
static GamebaseResponse.Launching.LaunchingInfo GetLaunchingInformations ()
 All Launching Information from the server. More...
 
static int GetLaunchingStatus ()
 Launching Status which indicates whether the application is playable or not. More...
 

Detailed Description

The Launching class contains several informations that is received from the server after application is successfully launched.