Gamebase SDK for Unity  1.1.5
Toast Gamebase Platform

◆ RegisterPush()

static void RegisterPush ( GamebaseRequest.Push.PushConfiguration  pushConfiguration,
GamebaseCallback.ErrorDelegate  callback 
)
static

Register push token to ToastCloud Push Server.

Parameters
pushConfigurationPushEnabled, ADAgreement, ADAgreementNight
callbackCallback. delegate(GamebaseError error)

This sample shows how to call the Push.RegisterPush method.

public void RegisterPush(bool pushEnabled, bool adAgreement, bool adAgreementNight)
{
GamebaseRequest.Push.PushConfiguration pushConfiguration = new GamebaseRequest.Push.PushConfiguration();
pushConfiguration.pushEnabled = pushEnabled;
pushConfiguration.adAgreement = adAgreement;
pushConfiguration.adAgreementNight = adAgreementNight;
Gamebase.Push.RegisterPush(pushConfiguration, (error) =>
{
if (Gamebase.IsSuccess(error))
{
Debug.Log("RegisterPush succeeded");
}
else
{
Debug.Log(string.Format("RegisterPush failed. error is {0}", error));
}
});
}