Gamebase SDK for Unity  1.1.5
Toast Gamebase Platform

◆ AddUpdateStatusListener()

static void AddUpdateStatusListener ( GamebaseCallback.DataDelegate< GamebaseResponse.Launching.LaunchingStatus >  callback)
static

When launching status is changed, this callback is called.

Parameters
callbackCallback. delegate(GamebaseResponse.Launching.LaunchingStatus data)

This sample shows how to call the Gamebase.Launching.AddUpdateStatusListener method.

{
Gamebase.Launching.AddUpdateStatusListener((launchingStatus) =>
{
Debug.Log(string.Format("AddUpdateStatusListener launchingStatus code : {0}", launchingStatus.code.ToString()));
Debug.Log(string.Format("AddUpdateStatusListener launchingStatus message : {0}", launchingStatus.message));
});
}