Gamebase SDK for Unity  1.1.5
Toast Gamebase Platform

◆ RemoveOnChangedStatusListener()

static bool RemoveOnChangedStatusListener ( GamebaseCallback.DataDelegate< GamebaseNetworkType >  callback)
static

Remove callbacks added by AddOnChangedStatusListener method.

Parameters
callbackCallback to remove
Returns
Is success to remove

This sample shows how to call the Gamebase.Network.RemoveOnChangedStatusListener method.

{
bool isSuccess = Gamebase.Network.RemoveOnChangedStatusListener(OnChangeNetwork);
}
public void OnChangeNetwork(GamebaseNetworkType type)
{
Debug.Log(string.Format("OnChangeNetwork GamebaseNetworkType : {0}", type.ToString()));
}