﻿using UnityEditor;

[CustomEditor(typeof(ProgressBar))]
public class ProgressBarInspector : Editor
{
    private ProgressBar Target { get { return (ProgressBar)target; } }
    
    public override void OnInspectorGUI()
    {
        EditorGUILayout.LabelField("Percentage");
        EditorGUI.indentLevel++;
        Target.Percentage = EditorGUILayout.Slider(Target.Percentage, 0.0f, 100.0f);
        EditorGUI.indentLevel--;

        EditorUtility.SetDirty(Target);

        base.OnInspectorGUI();
    }
}
